![]() …this is one of the best-looking VR games on the market… There’s just no justifying this price tag for such a short adventure coupled with little else to do. I never sugarcoat these kinds of things: at $60, this is MASSIVELY overpriced and downright offensive. Outside of the main adventure is a challenge area (where I admittedly enjoyed practicing the archery), and some little things like shooting beacons in a level or completing cairn puzzles. …this is MASSIVELY overpriced and downright offensive.Īnd that end comes shockingly quick: you’ll get somewhere between 6-7 hours on the way to the credits. There are some tiny other bits that demonstrate VR physics like crafting, but you’ll find little else to do on your way to the end. It’s not perfect by any means, and even nocking arrows would bug out on occasion, but if it’s any indication: I worked up a sweat against the Thunderjaw! All said and done, that’s the game’s two core mechanics and pretty much all you do: climb and shoot. If anything, the combat is the highlight overall. ![]() And here’s the thing: it’s actually quite fun. Of course, that’s an oversimplified description: what you ACTUALLY do is waggle your arms to strafe/dodge (and unfortunately, these gestures can be rather imprecise at times), and you wear down your opponents. It’s a lot less dynamic: you circle your enemies and shoot at them. This is nothing like the combat from the main games and was where my curiosity in translating Horizon’s world would come to VR. Then we shift into the other major mechanic: combat. The initial “wow” factor wears itself out quickly, and this is exacerbated by occasional bugging out during a climb. I’d say that easily 75% of your time (and that seems a bit conservative!) is climbing, and no matter how good you get at it, no matter what neat tools they give you to do it with, it just becomes a chore. Well, I’m here to answer that for you!Ĭlimbing. But the thing is: if you know the main games, then you might be somewhat wondering how this translates into VR. Beat the game, option to start with Game+ with your accumulated weapons and harder enemies.Howdy hidey ho! I’m a pretty big fan of the Horizon series at this point, so it was a no-brainer that if I was going to grab a PSVR2, I’d also get the bundle with Horizon Call of the Mountain included. Just make it random except for story elements and the game will never wear out. I like that more than an open world games filled with fetch quests. That’s what I’d do if I programmed at Guerrilla or any developer. Or a boss enemy is there giving you a choice to fight them right there if you’re man enough or run and climb in the other direction. Making the gamer cautious each time in not knowing what to expect. Maybe no enemies are in that spot the next go around. Next time you climb in that direction in a new game, maybe another type of enemy would be in that location. This time you climb, this enemy is there. ![]() If true, sounds good to me.Īlso, If they can have multiple paths with random battles with different enemies, it’ll feel fresh reach time. The “multiple paths” could mean a few things: it might point to the possibility of a branching story that lets you choose your own adventure, or it may just suggest there are several actual paths you can take through the world in your journey up the mountain, all of which lead to the same conclusion. Now the studios have updated the Horizon Call of the Mountain landing page to include a new game overview:Ĭonquer colossal peaks, overcome fearsome machines and uncover a hidden danger to the world of Horizon – as you answer the call of the mountain in an immersive new adventure for PlayStation VR2.Įnter a living, breathing world of dangerous machines, tribal lore, exciting quests and new and returning characters. Explore a diverse landscape – embark on a journey with multiple paths to take where you’ll have to look all around you to uncover the secrets of the mountains. Now Sony has tossed out now new clips alongside an expanded description of the game, which promises “multiple paths to take.”ĭevelopers Firesprite and Guerrilla Games are still playing it pretty tight-lipped on just how in-depth Horizon Call of the Mountain will be it’s first gameplay trailer suggested it will be significantly more than just a short Horizon-flavored experience. ![]() Horizon Call of the Mountain, an exclusive title headed to PSVR 2, got its first gameplay trailer earlier this month which suggested VR’s first Horizon series game would be more than just an ‘experience’. ![]()
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